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US Army (Vietnam war) utility shirt

Real-time US Army utility shirt from Vietnam war in late 60s, with this project I tried to hold to the lowest topology possible with one mat set while reaching the current gen quality with 4k textures and no rtx.
polycount in quads is around 5k
shirt base is done in marvelous to zbrush and renders are done in marmoset

Marmoset standard, no rtx

Marmoset standard, no rtx

Details

Details

Substance painter standard

Substance painter standard

Camos

Camos

Topology

Topology

Maps

Maps

Zbrush

Zbrush

Zbrush

Zbrush